University of Technology, Arts and Design

Carlos Sánchez Fernández

  • Teacher
  • Narrative & Game Designer

Driven by a deep love for both visual media and videogame analysis, Carlos began his career as a journalist more than ten years ago. Since then he has written for magazines such as AnaitGames and Revista Manual, has covered important events such as Gamescom, has built his own editorial project (HyperHype) and has strengthened his relationship with videogame development, working as a narrative, game, level and puzzle designer in companies such as Herobeat Studios (Endling – Extinction is Forever) and, more recently, PENDULO Studios (Blacksad: Under the Skin, Tintin Reporter: Cigars of the Pharaoh).