She holds a Bachelor of Fine Arts and Master’s in Video Games from U-tad. A year after she completed her work in her Master’s program, her art was published as part of a PS4 game. At the same time, she collaborated as a World Constructor on another game that has recently been published on Steam.
She has worked as a Real Time Rendering Consultant on multiple animation series and audiovisual productions. She currently works as Lead Artist at Fakto Studios. She’s spent the last 2 years in the Art Department of U-tad coordinating Master’s Degree projects.