M.A. in Production Direction for Animation, Games and VFX
Our students will be fully capable of producing a film, animation series or a video game
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Description
The Master’s Degree in Professional Production Management for Animation, VFX and Video Games was created in response to the need to find professionals capable of leading the production of films, animated series and video games.
We have designed this master’s program to enable our students to successfully perform any production position, from Production Assistant to Production Manager.
The master’s degree focuses on production management and supervision, without overlooking the executive aspects of these positions. By the end of the degree, our students are able to analyze a project, propose an appropriate budget, and develop a schedule that ensures timely compliance in line with the established plan. Pursuing this master’s degree, you will learn how to successfully manage production utilizing the industry-standard software, as well as how to manage and effectively communicate with the co-producers at other collaborating studios.
Career opportunities
- Production Manager
- Production Supervisor
- Production Coordinator
- Production Assistant
- Executive Producer
Paths to entry
Student entry profile:
- People with industry experience who want to specialize and focus their career on production.
- Graduates in Audiovisual Communication, Animation, and related post-secondary vocational training.
Where our alumni work
Our master’s students are prepped to contribute to first-class productions and are working at Sony Imageworks, Skydance Animation, MPC, Illusorium Animation, Framestore and Giant Animation.
Partner companies
Study plan
- Location: U-tad
- Hours: Thursdays from 6:00 p.m. to 10:00 p.m., Fridays from 4:00 p.m. to 10:00 p.m. and Saturdays from 9:00 a.m. to 3:00 p.m. CET.
- ECTS: October-June (600 hours)
- Language: Spanish
- Modality: In campus or online
- Centre Attached to: Camilo José Cela University
COURSE NAME |
FUNDAMENTALS |
Introduction |
Artistic and technical fundamentals of animation |
Fundamentals of video game design |
Artistic and Technical Fundamentals of VFX: The Creative Process |
Structure of the creative process |
Creative Thinking |
PRODUCTION MANAGEMENT AND CONTROL |
Project Analysis and Development |
Nature and definition of an animation project |
Nature and definition of a VFX project |
Nature and definition of a video game |
Project development and feasibility analysis |
Planning and strategic tools in Animation |
Project Organization |
Animation Pipeline |
VFX Pipeline |
Video Game Pipeline |
Production Planning and Control |
Tools and strategic planning in Animation and Video Games |
Project development and feasibility analysis |
Methodology and tools for production control in Animation and Videogames (agile methodologies) |
Reporting and cost control |
Outsourcing control |
Monitoring, analysis and learning |
Budgets |
Creation and budget control in videogames and VFX projects |
Elaboration and budget control in animation projects |
Methodology and tools for production control |
EXECUTIVE PRODUCTION |
Financing |
Financing and operation of an animation and VFX project |
financing and operation of a video game |
Legal |
Intellectual Property |
Main contracts (distribution, co-production, publishing, etc…) |
Management Skills |
Presentation of projects |
Creative team management |
Leadership and motivation |
MASTER’S THESIS |
Faculty
Laura López García de Blas
- Animation and VFX Production teacher
- Department Production Manager at Weta Digital
Students' projects and awards
Real projects
Upon graduation, you will be able to work at top studios in all different industry disciplines: animation, VFX and video games. By this time, you will have worked on real projects with industry professionals.
Talent awards
The projects developed by our students during their studies have won the most prestigious industry awards in different disciplines. Check them out.