University of Technology, Arts and Design

M.A. in Production Direction for Animation, Games and VFX

Our students will be fully capable of producing a film, animation series or a video game

Proyecto de Pilar Hernández, alumna de U-tad
Become one of the most demanded professionals with the highest employability in the sector.

Description

The Master’s Degree in Professional Production Management for Animation, VFX and Video Games was created in response to the need to find professionals capable of leading the production of films, animated series and video games.

We have designed this master’s program to enable our students to successfully perform any production position, from Production Assistant to Production Manager. 

The master’s degree focuses on production management and supervision, without overlooking the executive aspects of these positions. By the end of the degree, our students are able to analyze a project, propose an appropriate budget, and develop a schedule that ensures timely compliance in line with the established plan. Pursuing this master’s degree, you will learn how to successfully manage production utilizing the industry-standard software, as well as how to manage and effectively communicate with the co-producers at other collaborating studios.

Career opportunities

  • Production Manager
  • Production Supervisor
  • Production Coordinator
  • Production Assistant
  • Executive Producer

Paths to entry

Student entry profile:

  • People with industry experience who want to specialize and focus their career on production.
  • Graduates in Audiovisual Communication, Animation, and related post-secondary vocational training.

Where our alumni work

Our master’s students are prepped to contribute to first-class productions and are working at Sony Imageworks, Skydance Animation, MPC, Illusorium Animation, Framestore and Giant Animation.

Partner companies

Study plan

  • Location: U-tad
  • Hours: Thursdays from 6:00 p.m. to 10:00 p.m., Fridays from 4:00 p.m. to 10:00 p.m. and Saturdays from 9:00 a.m. to 3:00 p.m. CET.
  • ECTS: October-June (600 hours)
  • Language: Spanish
  • Modality: In campus or online
  • Centre Attached to: Camilo José Cela University
Course 1

COURSE NAME
FUNDAMENTALS 
Introduction
Artistic and technical fundamentals of animation
Fundamentals of video game design

Artistic and Technical Fundamentals of VFX: The Creative Process

Structure of the creative process
Creative Thinking
PRODUCTION MANAGEMENT AND CONTROL
Project Analysis and Development
Nature and definition of an animation project
Nature and definition of a VFX project
Nature and definition of a video game
Project development and feasibility analysis
Planning and strategic tools in Animation
 Project Organization
Animation Pipeline
VFX Pipeline
Video Game Pipeline
Production Planning and Control
Tools and strategic planning in Animation and Video Games
Project development and feasibility analysis
Methodology and tools for production control in Animation and Videogames (agile methodologies)
Reporting and cost control
Outsourcing control
Monitoring, analysis and learning
Budgets
Creation and budget control in videogames and VFX projects
Elaboration and budget control in animation projects
Methodology and tools for production control
EXECUTIVE PRODUCTION
Financing
Financing and operation of an animation and VFX project
financing and operation of a video game
Legal 
Intellectual Property
Main contracts (distribution, co-production, publishing, etc...)
Management Skills
Presentation of projects
Creative team management
Leadership and motivation
 
MASTER'S THESIS

Faculty

Students' projects and awards

Real projects

Upon graduation, you will be able to work at top studios in all different industry disciplines: animation, VFX and video games. By this time, you will have worked on real projects with industry professionals. 

Talent awards

The projects developed by our students during their studies have won the most prestigious industry awards in different disciplines. Check them out.

Students' feedback

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