M.A. in Game Design
Start your career in the digital industry and become a game designer, scripter, writer, Q&A lead, Community Manager, Associate Producer or Gameplay designer
A Rising Bond, students’ project winner of the PlayStation Award for Best Narrative in 2019.

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Description
Create, design, and prototype.
At U-tad, we focus on developing independent designers who are capable of conceptualizing and documenting solid game systems and incredible environments and prototyping them in the most sought-after development engines in the industry: Unity 3D and Unreal Engine 5.
Our designers will actively participate in the implementation of the development processes and stages. Our training is primarily practical, culminating in the final project of the master’s degree, where together with students from other video game master’s programs, you will form your own development studio. You will live (and suffer) the experience of creating your first video game from start to finish. This will allow you to enrich yourselves with the knowledge of your peers and gain skills like those of a professional in the industry.
Career opportunities
- Game Designer
- Level Designer
- Gameplay Designer
- Scripter
- Writer
- Gamification Designer
- Mechanics Designer
- Game Journalist
- Project Manager Assistant
- Associate Producer
Admission Requirements
- Professionals looking to specialize in video games and interactive digital entertainment.
- Individuals interested in creating and developing video games, eager to gain deep knowledge of game rules, mechanics, and internal workings.
- Self-taught designers and game conceptualizers.
Where our alumni work
Our students are highly valued by the industry.
We have a Professional Development Service that helps facilitate their incorporation into various companies that contact us looking for highly specialized professionals. Our students work at companies such as Reflections, Rockstar North, Ubisoft, Novorama, Mediatonic, Tequila, Ericsson, Genera Games, King, Mercury Steam, PlayGiga, Splash Damage, Purple Lamp Studios, Rebellion Developments, Elite 3D, Pendulo Studios, Gameloft, Saber Interactive, Smartick, Black Forest, and more.
Partner companies




















Study plan
- Location: U-tad
- Modality: On campus
- Schedule: Monday-Friday (6:00 PM – 10:00 PM) until February 28 / March 1 to June 15 Monday-Thursday (6:00 PM – 10:00 PM) CET
- Duration: 1,000 hours: October-October
- Language: Spanish
COURSE NAME |
FUNDAMENTALS |
Video Game Analysis |
Video Game Logic |
Production Fundamentals |
Publishing |
Graphic Fundamentals |
Art Direction |
VIDEO GAME DESIGN |
Mechanics |
Dynamics |
Video Game Design |
Level Design |
TECHNICAL BASICS |
Scripting Fundamentals |
Programming Fundamentals |
Unreal Engine |
Unity |
SPECIALIZATION |
Gamificación |
Narrative Direction |
WORKSHOP |
Professionals Skills Workshops |
PROJECT |
Master’s Thesis |
The content of the curriculum and faculty may be modified according to academic needs
Visualizing, designing, planning and developing the design of a video game, from its conception to its completion.
Tackling interactive product design on any platform or medium in the interactive entertainment industry.
Controling the production process, from the conceptualization to the marketing.
Mastering the narrative, usability and user experience, and methodologies to create and maintain the emotional experience of a video game.
Implementing the mechanics and features of product design using the core techniques and tools of video game development, including tasks such as: level creation, interface, characters, progression and difficulty curves, economy and monetization.
Conceiving, conceptualizing and communicating all aspects of video game design, from the fundamental building blocks to the finer details.
Designing and transfering video game concepts to other industries (Gamification).
Understanding game design techniques and mechanics for problem solving in other domains.
Faculty

Víctor Cerezo Olmo
- Video Game Dynamics and Mechanics Teacher
- Senior Game Designer at Electronics Arts

Belen Gómez
- Serious Games, Gamificación and Publishing teacher
- Serious Games Evangelis at Lingo Kids
Students' projects and awards
Your Project: Your Best Professional Presentation
Awards for Talent
Students' feedback






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Frequently Asked Questions
It is designed for creatives, designers, writers, or digital entertainment professionals who want to specialize in video game design. It’s also ideal for self-taught individuals and game design enthusiasts who are eager to master the rules, mechanics, and dynamics that define the inner workings of a professional video game.
The methodology is based on practical and collaborative learning, with a strong focus on the real-world environment of video game development. Students work in teams alongside programming, art, and animation profiles, replicating the structure of a professional studio, under the supervision of a faculty composed of senior designers from companies such as Electronic Arts, Stage Clear Studios, and Lingokids.