









Disembodied, student project from U-tad videogame students.
Registration for the 2025-2026 academic year is now open.
Enrollment period from May 1st to September 30th, 2025.

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Description
Participate as a designer in the reality of a studio to conceive and bring the gaming experience to life. Join a multidisciplinary team (also composed of fellow artists, programmers, and producers) to successfully develop projects, just as it happens in the industry.
As a designer, you will develop and propose features for video games to create a memorable gaming experience.
You will be able to understand gaming experience by learning to define functionality, interfaces, missions, levels, rules, interactions, mechanics, and dynamics of the video game.
You will optimize and simplify your game designs through in-depth learning of the video game engines.
You will create the narrative and the script for video games, ensuring that they align with the gameplay needs.
You will learn the principles of accessibility and usability that lead the interactive products such as video games.
You will develop analytical and critical skills to manage testing and quality control for your video games.
You will collaborate in project-based courses with the students from other U-tad video game degrees, simulating real industry workflows and production pipelines. To achieve this, you will first gain fundamental knowledge of the responsibilities and work processes of the other departments involved in video game creation: art, programming, and production
- Location: U-tad Campus
- Hours: Monday – Friday
- ECTS: 240
- Language: Spanish or English
- Modality: In campus
- Places: 90 on-site and 60 online
University affiliated to:
Career Opportunities for the Bachelor's Degree in Video Game Design
By studying the Bachelor’s Degree in Video Game Design, you will be able to work in the following professional fields:
- Level Designer
- Mission Designer
- Game Mechanics Designer
- UI/UX Designer
- Serious Games Designer
- Video Game Writer
- Monetization Specialist
- Interaction Designer
- Technical Designer
- Video Game Designer
Where our students work
Our students are highly valued by the industry. We have a Professional Development Service that helps facilitate their integration into various companies that contact us, seeking highly specialized professionals.
Our students are working at companies such as:
- Black Forest Games
- CI Games
- Electronic Arts
- Gameloft
- King
- Lingokids
- Mercury Steam
- Ninja Theory
- Pendulo Studios
- Rockstar Games
- Saber Interactive
- Scopely
- Shapefarm
- Tequila Works
- Tessera Studios
- Ubisoft
Partner Companies










Projects and Awards
Participate in a unique ecosystem of video game projects
Throughout the degree, you will participate in various video game projects, as every semester you will take a project-based course. In these courses, you will work in teams, coordinating with students from other video game degrees at U-tad. You will contribute to the design of the projects, while the artistic and programming contributions will be handled by students from other video game programs.
The three video game degrees at U-tad converge in project-based courses. Each degree corresponds to one of the three main professional profiles in video game studies: design, art, or programming. This structure allows for the formation of multidisciplinary teams, mentored by experts, who apply industry workflows to create high-quality video games.
This ecosystem has proven effective, as U-tad students’ video games have frequently won awards and reached commercial success. (Six student games from U-tad are now available for download on the PlayStation 4 store, and several are also available on Steam).
Talent Awards
U-tad is a Spanish educational institution with the highest number of PlayStation Awards: 16 in the last eight years. Additionally, U-tad video game students have won 9 consecutive BIG Awards, 4 SXSW awards in Austin (Texas), 3 Gamelab awards, and several Gamefest, IndieMad, Gamepolis, among others.
Students' feedback
We are very proud of our students because they stand out for their talent and effort. The training they have received at U-tad provides them with sound knowledge to develop their careers in a sector with a strong demand for professionals.


International mobility
At U-tad, we have an International Relations Department through which we coordinate and establish agreements with university institutions worldwide, as well as with official bodies responsible for international inter-university cooperation. We have agreements with prestigious universities across all five continents and are actively working to expand the number of institutions with exchange agreements, either through the Erasmus program or with bilateral exchange agreements.
Faculty

Daniel Martínez Bofarull
- Academic Director of Video Games Area
- Stage Clear Studios Co-Founder and Game Director
Study Plan
SUBJECT | COURSE | DURATION | TYPE | ECTS |
Fundamentals of 2D and 3D for Video Games I | 1º | 1º | B | 6 |
Fundamentals of Mathematics and Physics | 1º | 1º | B | 6 |
Game Theory | 1º | 1º | B | 6 |
Fundamentals of Audiovisual Language | 1º | 1º | OB | 3 |
Introduction to Video Games Industry and Design | 1º | 1º | B | 6 |
Artistic History and Tradition | 1º | 2º | B | 6 |
Fundamentals of Literature and Narrative | 1º | 2º | B | 6 |
Fundamentals of Programming | 1º | 2º | B | 6 |
Graphic Design, Interface and User Experience for Video Games | 1º | 2º | OB | 3 |
History of Games | 1º | 2º | B | 6 |
Projects I | 1º | Annual | OB | 6 |
SUBJECT | COURSE | DURATION | TYPE | ECTS |
Fundamentals of 2D and 3D for Video Games II | 2º | 1º | B | 6 |
Psychology of Gaming | 2º | 1º | B | 6 |
Video Game Engines I | 2º | 1º | OB | 6 |
Video Game Design I | 2º | 1º | OB | 6 |
Theory of Art for Video Games | 2º | 1º | OB | 6 |
Video Game Design II | 2º | 2º | OB | 6 |
Narrative Design | 2º | 2º | OB | 6 |
Video Game Engines II | 2º | 2º | OB | 6 |
Level Design | 2º | 2º | OB | 6 |
Quality Assurance and Playtesting | 2º | 2º | OB | 3 |
Projects II | 2º | Annual | OB | 6 |
SUBJECT | COURSE | DURATION | TYPE | ECTS |
Digital Models and Businesses | 4º | 1º | OB | 3 |
Accessibility and Usability for Video Games | 4º | 2º | OB | 3 |
Combat design | 4º | 2º | OB | 6 |
Projects IV | 4º | Annual | OB | 12 |
Digital Society and Sustainable Development | 4º | Annual | OB | 6 |
Advanced Programming and Artificial Intelligence for Video Games | 4º | 1º | OP | 6 |
Scriptwriting and Dialogue for Video Games | 4º | 1º | OP | 6 |
Serious Game Design and Gamification | 4º | 1º | OP | 6 |
Casual, Social and Multiplayer Game Design | 4º | 2º | OP | 6 |
Comunication and Presentation | 4º | 2º | OP | 6 |
Training for employment | 4º | Annual | OP | 6 |
Choice of work environment | 4º | Annual | OP | 6 |
Bachelor’s Degree Final Project | 4º | Annual | TFG | 6 |
SUBJECT | COURSE | DURATION | TYPE | ECTS |
Digital Models and Businesses | 4º | 1º | OB | 3 |
Accessibility and Usability for Video Games | 4º | 2º | OB | 3 |
Combat design | 4º | 2º | OB | 6 |
Projects IV | 4º | Annual | OB | 12 |
Digital Society and Sustainable Development | 4º | Annual | OB | 6 |
Advanced Programming and Artificial Intelligence for Video Games | 4º | 1º | OP | 6 |
Scriptwriting and Dialogue for Video Games | 4º | 1º | OP | 6 |
Serious Game Design and Gamification | 4º | 1º | OP | 6 |
Casual, Social and Multiplayer Game Design | 4º | 2º | OP | 6 |
Comunication and Presentation | 4º | 2º | OP | 6 |
Training for employment | 4º | Annual | OP | 6 |
External Academic Internships | 4º | Annual | OP | 6 |
Bachelor’s Degree Final Project | 4º | Annual | TFG | 6 |
Additional information & competencies
- Year of implementation: 2025-2026
- Spots for new students in the Degree: 90 in person + 60 online
- Branch of knowledge: Art & Humanities
Minimum number of ECTS per type of registration and course:
Minimum | Maximum | |
Full time 1st course | 60 | 60 |
Full time rest of courses | 30 | 75 |
Part-time 1st course | 25 | 30 |
Part-time rest of courses | 18 | 45 |
Note: In order to offer a Minor for Enrollment the course will require a minimum of 20 Students for said Minor according to the University regulations. Minor subjects are optional for the rest of the itineraries.
* This degree is in the process of renewal of its accreditation. Any interested person can communicate to the evaluation panels their opinion on any aspect related to this official degree by filling out the form of Audiencia Abierta.