University of Technology, Arts and Design

B.F.A. in Animation

Spain’s first official Bachelor’s Degree in Animation, created and taught by top-tier professionals from the global animation industry.

Project by Paula Blesa, U-tad student

The first Official Degree in Animation designed and taught by top international professionals.

Description

Study Animation at one of the world’s top 25 universities for animation, according to Animation Magazine, and learn to bring stories, characters, and entire worlds to life. Master the art of moving audiences through your creations.

At U-tad, you’ll be trained by acclaimed international professionals and PhD-level educators with deep experience in the animation industry. Our graduates work at top studios around the world and have contributed to Oscar, Annie, BAFTA, and Goya-winning productions.

Throughout the degree, you’ll gain a comprehensive understanding of every stage of an animation pipeline — from storytelling and concept art to 3D modeling, lighting, VFX, character design, shading, compositing, and more. You’ll learn the full pre-production, production, and post-production workflows used in major animated and live-action feature films.

In your final years, you’ll specialize with an official Minor in either 2D Animation or 3D Visual Effects, allowing you to develop deeper expertise in your chosen area and access career opportunities in the best studios worldwide.

Specialize with one of our Official Minors

Tailor your education by choosing one of the following specializations:

Minor in 2D Animation

In this specialization, you’ll learn the key processes and techniques of 2D animation. You’ll develop strong drawing skills for creating animated content, using both traditional and digital tools. You’ll design and develop characters, and learn how to express their personality through gestures, poses, and movement. You’ll also create environments and build solid skills for the pre-production phase of animated films.

As a U-tad student, you’ll be following in the footsteps of graduates who have already worked on major international productions like The Breadwinner, Love, Death & Robots, and Klaus — a film that featured the work of 29 U-tad alumni, won a BAFTA and multiple Annie Awards, and received an Oscar nomination.

Another example is Wolfwalkers, which featured the work of U-tad student María Pareja, who won the Annie Award for Best Production Design

Mention in Backend Animation Pipeline techniques

Visual effects (VFX) are essential to integrating animated elements into live-action and animated productions. In this specialization, you’ll gain the technical and artistic knowledge required to contribute to complex animation pipelines in professional environments.

You’ll learn how to build 3D rigs to control characters, clothing, and fabrics, and how to simulate dynamic environments. You’ll also develop effects such as fire, smoke, and water, mastering the integration of fantastical elements into large-scale productions.

Together with a team of classmates, you’ll create your own professional reel, showcasing your skills in visual effects and technical animation. This reel will serve as a powerful introduction to top studios in the industry.

U-tad graduates have worked on Oscar-, BAFTA-, and Emmy-winning productions such as Avatar: The Way of Water, Avengers: Endgame, Luck, The Jungle Book, Mission: Impossible, Wonder Woman, The Lord of the Rings, Spider-Man: Into the Spider-Verse, Guardians of the Galaxy, The Martian, Star Wars, Stranger Things, and Game of Thrones.

Information for students who enrolled before the 2024-2025 academic year*

Minor in Art for Videogames and Immersive Systems


Studying the specialization in Art for Video Games, you will graduate with a strong foundation in artistic processes and techniques, as well as the necessary tools for creating specific content for video games.


You will learn animation, character and environment design and modeling, lighting, controls and rigging, VFX integration, elements for immersive experiences, texture and interface design. You will also gain knowledge of techniques for creating atmospheres and simulating effects using complex real-time rendering engines such as Unity or Unreal Engine.


You will work on real projects in teams formed with students from the Video Game Design and Video Game Programming degrees, which will be submitted to prestigious awards such as Game Lab BCN, Fun&Serious, or PlayStation Awards, among others. Our students work on top international productions such as The Division 2, Red Dead Redemption, GTA, FIFA 21, Fortnite, Candy Crush, Assassin’s Creed Valhalla, Gears Tactics, Dead Island, Lego Star Wars, The Lego Movie 2 Videogame, Zombie Army 4: Dead War & Zombie Army Trilogy, Battlefield V, Evil Genius 2: World Domination, Fable, Watch Dogs, EA Sports, NHL 21, and many other international productions.


Study Plan for Minor in Art for Videogames and Immersive Systems


3rd year

Minor in Art for Videogames and Immersive Systems
COURSE Year Semester Type ECTS
Videogame Design 1 OBM 6
Modeling for Video Games and Immersive Systems 1 OBM 6
Rigging for Video Games and Immersive Systems 1 OBM 6
Animation for Video Games and Immersive Systems 2 OBM 6
Shading and Lighting for Video Games and Immersive Systems I 2 OBM 6

4th year
Minor in Art for Videogames and Immersive Systems
COURSE Year Semester Type ECTS
Visual Effects for Video Games and Immersive Systems 1 OBM 6
Shading and Lighting for Video Games and Immersive Systems II 1 OBM 6
Real Time Simulation Systems 2 OBM 6

Center of Excellence in Software:

  • Location: U-tad Campus
  • Hours: Monday – Friday
  • ECTS: 240
  • Language: Spanish or English
  • Modality: In campus & Online
  • Places: 180 on-site (Spanish and English) and 60 distance learning.

University affiliated to:

Competencies and career opportunities of B.F.A in Animation

As a graduate of U-tad’s Bachelor’s Degree in Animation, you’ll be prepared to work in a wide range of roles across the animation and visual effects industries. You’ll develop a deep understanding of the creative, artistic, and technical processes involved in animated productions — and gain the skills needed to thrive in leading studios worldwide.

You’ll be able to pursue roles such as:

  • Character FX Artist (fabric and hair simulation)
  • Previs and Layout Artist
  • Color Artist
  • 3D Modeler
  • Developer of dynamic simulations and procedural systems
  • Interface Designer
  • Technical Artist
  • Lighting and Digital Compositing Specialist
  • Rendering Technician
  • Matte Painter
  • Texture and Shader Developer
  • 3D Generalist
  • Storyboard Artist
  • 2D/3D Animator
  • Character and Environment Designer
  • Character Developer
  • 2D/3D Artist
  • 2D/3D Layout Artist
  • 2D/3D Designer
  • 2D Effects Artist
  • Digital Inker and Colorist (Ink & Paint Artist)
  • Inbetweener and Clean-up Artist
  • Cinematic Artist
  • Visual Effects Artist

Where our students work

U-tad graduates have contributed to some of the most acclaimed productions in the animation and visual effects industries. They’ve worked at leading international studios such as MPC (The Lion King, Dumbo), Double Negative (Avengers: Endgame), Framestore (Dumbo, The Jungle Book), El Ranchito (Game of Thrones), SPA Studios (Klaus), Blur Studio (Love, Death & Robots), Cartoon Saloon (The Breadwinner, Wolfwalkers), Glow Animation (Buñuel in the Labyrinth of the Turtles), Ilion Animation Studios (Wonder Park), Industrial Light & Magic (Star Wars), Sony Pictures Imageworks (Spider-Man: Into the Spider-Verse), and Weta Digital (The Lord of the Rings), among many others shaping the future of animation and VFX.…and many more leading companies shaping the future of animation and visual effects.

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Students' projects and awards

Your Project: your best professional presentation

At U-tad, you’ll learn by doing. From your very first year, you’ll work on real projects where you’ll apply your knowledge in creative and collaborative environments — the same kind you’ll encounter in the industry. These projects will be your best calling card: they’ll showcase your talent, demonstrate your ability to work as part of a team, and serve as a powerful recommendation for future employers.

Our student films have received recognition at prestigious festivals and awards. Ciao Peskao, a 2D short film created by U-tad students, was pre-selected for the Goya Awards 2025, Spain’s most prestigious film honors. Nieve Roja, another standout project, won the Best Animation Short Film award at the New Jersey Film Festival. Other U-tad projects have gone on to win awards and be featured in internationally acclaimed films.

Talent Awards

U-tad graduates have worked on major international, award-winning productions such as Spider-Man: Into the Spider-Verse, which won an Oscar for Best Animated Feature, a BAFTA, a Golden Globe, and five additional awards. Klaus, which included the work of 28 U-tad students, won three Annie Awards, a BAFTA, and became the first Spanish animated film ever nominated for an Oscar. Buñuel in the Labyrinth of the Turtles won the Goya Award for Best Animated Feature.

In addition, our students have won more than 160 awards for their university projects.

Students' feedback

Over 90% of our students choose U-tad based on the recommendation of friends or acquaintances who have already studied here — and are now thriving as top professionals in the animation industry.

International Mobility

At U-tad, you’ll have the opportunity to complete part of your studies abroad at a leading partner university through the Erasmus+ program.

To broaden your global experience, we’ve also established bilateral exchange agreements with top universities across Europe, the Americas, Asia, and Oceania — so you can learn in new environments and connect with other cultures.

The world is yours. Go explore it.

Faculty

Learn from the best. At U-tad, you’ll be trained by active professionals from the animation and VFX industries — artists, supervisors, directors, and technical experts who have worked on top-tier productions at major international studios.

Our faculty members bring real-world experience straight into the classroom, combining it with academic excellence to prepare you for the challenges of the professional world.

Study plan

Course 1
SUBJECTCOURSESEMESTERTYPEECTS
History and Artistic Tradition1B6
Introduction to drawing and painting1B6
Principles of 3D Graphics1B6
Elements of Visual and Cinematographic Composition1OB3
Screenwriting1B6
Creative Thinking1OB3
Human and Animal Anatomy2B6
Principles of Animation2B6
Geometric Representation Systems2OB6
Color and Light Theory2OB3
History of Cinema and Animation2OB3
Audiovisual Narrative2OB3
Projects I: creation of digital signage2B3

Basic Training (B) | Compulsory (OB) | Electives (OP) | Compulsory Minor Subject (OBM) | External Internships (PE) | Final Degree Project (TFG)

Course 3
SUBJECTCOURSESEMESTERTYPEECTS
Texturing and Shading1OB6
3D Character Animation II2OB6
Design and Development of Environments and Elements1OB6
Projects III: pre-production for the creation of a short film and/or art for videogames and immersive systems2OB6
Lighting and Compositing I2OB6
Minor in 2D Animation
2D Project Development1OBM6
2D Layout1OBM6
2D Character Development1OBM6
Ink & Paint 2D2OBM6
2D Character Animation I2OBM

Minor in Backend Animation Pipeline techniques
CG Projects Development1OBM6
CG Layout1OBM6
Rigging1OBM6
Programming for CG Scenes2OBM6
Character FX2OBM6
For new students enrolled before the 2023-2024 academic year:
Mention in CG Visual FX
CG/VFX Projects Development1OBM6
Programming for VFX2OBM6
Course 4
SUBJECTCOURSESEMESTERTYPEECTS
Advanced Animation1OB6
Experimental Animation2OB6
Company InternshipsAnualOB6
Projects IV: production and postproduction of a short animated film and/or art for video games and immersive systems.AnualOB18
Final Degree ProjectAnualOB6
Company InternshipsAnualOP6
Training for EmploymentAnualOP6
Minor in 2D Animation
SUBJECTCOURSEDURATIONTYPEECTS
2D Compositing and Effects1OBM6
2D Character Animation IIAnualOBM12
Minor in Backend Animation Pipeline techniques
SUBJECTCOURSEDURATIONTYPEECTS
3D Visual Effects1OBM6
Lighting and Compositing II1OBM6
Matte Painting2OBM6

* This degree is in the process of renewal of its accreditation. Any interested person can communicate to the evaluation panels their opinion on any aspect related to this official degree by filling out the form of Audiencia Abierta.

Additional informartion / competencies

  • Year of implementation: 2018-2019
  • Spots for new students in the Degree: 180 in campus + 60 online
  • Branch of knowledge: Humanities
Minimum number of ECTS per type of registration and course:
Minimum Maximum
Full-time 1st course60 60
Full-time rest of courses30 75
Part-time 1st course2530
Part-time rest of courses18 45

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